• About
  • Guides

Inquisitor's Roadhouse

~ a SWTOR blog

Inquisitor's Roadhouse

Category Archives: synthweaving

New Synthweaving Schematics to Accessorize Your Look

01 Sunday Jul 2012

Posted by anexxia in crew skills, synthweaving

≈ 12 Comments

Tags

list of patch 1.3 synthweaving patterns, Patch 1.3 new synthweaving patterns, Star Wars: The Old Republic, SWTOR

I have to admit that hands-down my favorite synthweaving change with Patch 1.3 was the addition of a ton of new patterns for boots, bracers, gloves and belts. And these aren’t just any new patterns– they round out our existing custom gear craftable sets. Although the match to chest takes care of some of the color matching difficulties that come up when trying to tie together your other pieces with it, there were a few sets that simply did not have a good match, especially in the belt and glove options. It’s been interesting to see what they’ve come up with.

The patterns are obtainable through Under World Trading missions that crit. Note that some people had surmised they could hedge their bets and guarantee a schematic by running discovered missions, but I have run a number of such missions that did not yield any schematics. The primary place I’ve obtained the schematics is, as expected, the GTN. My servers have some plucky individuals who have placed patterns up for as much as 300,000 credits. I hate those people. Just kidding. But seriously — given that the prices for the crafted items has already crashed down into the same territory as most other crafted items, why on Earth would I or anyone else pay such a crazy price? Not happening.

Here’s a rundown of the new patterns you can now learn:

Light Armor

  • Anointed Demicot Boots
  • Anointed Demicot Gloves
  • Anointed Demicot Sash
  • Anointed Zeyd-Cloth Boots
  • Anointed Zeyd-Cloth Bracers
  • Anointed Zeyd-Cloth Gloves
  • Anointed Zeyd-Cloth Sash
  • Channeler’s Boots
  • Channeler’s Gloves
  • Channeler’s Sash
  • Consular Adept Boots
  • Consular Adept Gloves
  • Consular Adept Sash
  • Consular’s Boots
  • Consular’s Gloves
  • Consular’s Sash
  • Dark Acolyte’s Gloves
  • Force Initiate’s Boots
  • Force Initiate’s Bracers
  • Force Initiate’s Gloves
  • Force Initiate’s Sash
  • Inquisitor’s Boots
  • Inquisitor’s Bracers
  • Inquisitor’s Gloves
  • Inquisitor’s Sash
  • Jedi Initiate’s Boots
  • Jedi Initiate’s Gloves
  • Jedi Sage’s Boots
  • Jedi Sage’s Gloves
  • Jedi Sage’s Sash
  • Sorcerer Adept Boots
  • Sorcerer Adept Gloves
  • Sorcerer Adept Sash
  • Sorcerer’s Boots
  • Sorcerer’s Gloves
  • Sorcerer’s Sash
  • Traditional Brocart Boots
  • Traditional Brocart Gloves
  • Traditional Brocart Sash
  • Traditional Demicot Bracers
  • Traditional Demicot Boots
  • Traditional Demicot Gloves
  • Traditional Demicot Sash
  • Traditional Nylite Boots
  • Traditional Nylite Bracers
  • Traditional Nylite Gloves
  • Traditional Nylite Sash
  • Traditional Thermoweave Boots
  • Traditional Thermoweave Gloves
  • Traditional Thermoweave Sash

Medium Armor

  • Ablative Lacqerous Bracers
  • Ablative Lacqerous Boots
  • Ablative Lacqerous Gloves
  • Ablative Lacqerous Waistcord
  • Ablative Laminoid Boots
  • Ablative Laminoid Bracers
  • Ablative Laminoid Gloves
  • Ablative Laminoid Waistcord
  • Ablative Plasteel Boots
  • Ablative Plasteel Gloves
  • Ablative Plasteel Waistcord
  • Ablative Resinite Boots
  • Ablative Resinite Gloves
  • Ablative Resinite Waistcord
  • Apprentice’s Boots
  • Apprentice’s Gloves
  • Aspiring Kinght’s Boots
  • Aspiring Knight’s Bracers
  • Aspiring Knight’s Gloves
  • Aspiring Knight’s Waistcord
  • Blade Master Boots
  • Blade Master Gloves
  • Blade Master Waistcord
  • Marauder Elite Boots
  • Marauder Elite Gloves
  • Marauder Elite Waistcord
  • Marauder’s Boots
  • Marauder’s Gloves
  • Marauder’s Waistcord
  • Reinforced Lacqerous Boots
  • Reinforced Lacqerous Gloves
  • Resilient Lacqerous Waistcord
  • Resilient Polyplast Boots
  • Resilient Polyplast Bracers
  • Resilient Polyplast Gloves
  • Resilient Polyplast Waistcord
  • Sentinel Elite Boots
  • Sentinel Elite Gloves
  • Sentinel Elite Waistcord
  • Sentinel’s Boots
  • Sentinel’s Gloves
  • Sentinel’s Waistcord
  • Sith Combatant Boots
  • Sith Combatant Gloves
  • Sith Combatant Waistcord
  • Sith Dueling Boots
  • Sith Dueling Gloves
  • Warrior’s Boots
  • Warrior’s Bracers
  • Warrior’s Gloves
  • Warrior’s Waistcord

Heavy Armor

  • Fortified Electrum Armguards
  • Fortified Electrum Belt
  • Fortified Electrum Boots
  • Fortified Electrum Handgear
  • Fortified Phobium Belt
  • Fortified Phobium Boots
  • Fortified Phobium Handgear
  • Knight’s Crusade Belt
  • Knight’s Crusade Boots
  • Knight’s Crusade Handgear
  • Peacekeeper Elite Belt
  • Peacekeeper Elite Boots
  • Peacekeeper Elite Handgear
  • Peacekeeper’s Belt
  • Peacekeeper’s Boots
  • Peacekeeper’s Handgear
  • Reinforced Battle Armguards
  • Reinforced Battle Belt
  • Reinforced Battle Boots
  • Reinforced Battle Handgear
  • Reinforced Chanlon Belt
  • Reinforced Chanlon Boots
  • Reinforced Chanlon Handgear
  • Reinforced Diatium Belt
  • Reinforced Diatium Boots
  • Reinforced Diatium Handgear
  • Reinforced Phobium Armguards
  • Reinforced Phobium Belt
  • Reinforced Phobium Boots
  • Reinforced Phobium Handgear
  • Warlord Elite Belt
  • Warlord Elite Boots
  • Warlord’s Belt
  • Warlord’s Boots
  • Warlord’s Handgear
  • Warrior’s Pulsing Belt
  • Warrior’s Pulsing Boots
  • Warrior’s Pulsing Handgear

So how’s your hunt for the new patterns going so far?

On Being a SWTOR Crafting Enthusiast in an Environment Where Everyone Wants Everything to be Free

10 Sunday Jun 2012

Posted by anexxia in crew skills, PTR, synthweaving

≈ 13 Comments

Tags

augmentation kits, patch 1.3, Star Wars: The Old Republic, SWTOR, synthweaving

I’ve been checking out Patch 1.3 on the public test server (PTS), focusing my time on the crew skills changes to synthweaving. And I will get to a post on that topic later in the week. But first, I wanted to share some of my recent experiences regarding interacting with PTS folks around crafting.

My Time is Worthless, Your Money is Precious

So far, I think I’ve crafted about 30 augmentation kits on the PTS for folks to try out. To do so, I’ve stood around on the fleet, chatting with players about the patch, for several hours as I’ve made crafted pieces to reverse engineer, then made augmentation kits. I am keeping 4 of my companions busy on making the crafted items, and sending the 5th out on Underworld Trading missions in the hopes of scoring some of the new synthweaving patterns added to the game.

I logged in to the PTS this time around to find that I had 20k in credits and not very many crafting materials, due to the huge number of custom pieces I made and sold on the cheap during the last patch’s testing phase. Thus, to have enough cash to list anything of value in the GTN, I had to make and sell some custom gear. I was nearing the end of my possible Kit creation when I got a tell from a reader of this blog who gallantly gifted me with 5 stacks each of the crystals and the artifact fragments. And thus, I was able to crank out a ton more augments which I put up on the GTN for 250k a pop, selling them as fast as I could list them.

And at some point, the grumbling started in General chat, along the lines of “You’re a jerk for selling those kits for 250k. You should be selling them for 100k max. You are greedy.” One of my fellow crafters jumped in and noted that we have to spend 4+ minutes crafting each of our 10 items that we have to RE in order to make each kit. And that further, the materials for making those crafted items sell for 1-3k a piece on live servers, making your base cost for materials anywhere from 40-120k depending upon your server economy. To which our heckler replied “Go farm the mats.”

Uh, excuse me? I need to go and farm materials to make items so they can be cheaper for you mister general chat big mouth? Because my play time is worth less than your precious bank balance? Are you serious? You might think that I was being trolled. But I wasn’t. Because this isn’t the only time that I have had folks consider my time, which I’ve spent crafting or improving patterns or spending tons of credits on missions to obtain schematics to be worthless. (NOTE: see also this same issue, years ago, in WoW.)

Why did I “need to make that much cash anyway”, as one person asked with a side of snark? Because almost nothing on the PTS is free in case you hadn’t noticed. In my case specifically, I want to try out the new custom patterns. Which has meant spending over 50k on executing missions so far (plus another 250k on buying mission discoveries). And buying a schematic on the PTS for 50k. And buying a ton of companion gifts to improve my affection to increase the chance of crits. (The copy of me from pre 1.2 didn’t have her toons very far along in that area, unlike current me.) And so on. And so far? I have exactly two of the new crafted schematics to show for all my efforts. T-W-O.

The great thing about MMOs is they provide a variety of things for each player to do that meets their individual definitions of fun. I love to discover and collect new patterns, and feel a sense of accomplishment when a ton of peeps are running around my servers wearing gear with the made by Anexxia label. And I like that I can support my characters through crafting instead of doing dailies because repeating quests for multiple days is not my preferred way to make cash. Not even if a vanity pet is on offer.

Now, I can understand it is annoying to see people buying my augment kits and reselling them for 750k or even 1.25 mil credits on the GTN. But if you make it a practice to harass players such as myself, who are there making items for you to try out and who genuinely love seeing all the new crafting changes on offer on the PTS so we can plan accordingly, then don’t come crying to me when crafters stop selling the items they make– or worse yet– stop even putting in the time on the PTS crafting items for you to try out. You’re welcome.

/end rant.

What to Wear: Moddable Synthweaving Gear Sets

19 Monday Mar 2012

Posted by anexxia in crew skills, gear, synthweaving

≈ 1 Comment

The orange moddable gear is one of my favorite aspects of SWTOR. I’m a huge fan of being able to find a look I like and stick with it until I get tired of it, at which point I can merrily go and craft myself something else to wear.  And this is true for my companions as well!

With Patch 1.2 these pieces will also have a small chance upon crafting to crit, which means to be crafted with the addition of an augment slot. Moddable gear with an augment slot will then have the potential –with maxed out mods inside– to be the best gear in the game.

This is by no means an exhaustive selection, but it does comprise the pieces I’ve most often crafted and equipped. It’s interesting to see how many schematics I am still missing. I have a dozen sets wherein I only have partial sets, which is a huge bummer. I hope we see more folks putting schematics up for sale on my server!

P.S. One important note: the non class restricted pieces look different when opposite faction users wear them. This is true even if you have an opposite faction person craft the item and list it for sale on the GTN. So the looks below are only true to Imperial fashion.

Heavy Armor

  • Fortified Electrum Headgear
  • Fortified Electrum Chestguard
  • Fortified Electrum Greaves

Light Armor

  • Anointed Zeyd-Cloth Headgear
  • Anointed Zeyd-Cloth Lower Robe
  • Anointed Zeyd-Cloth Vestments

This level 50 synthweaving set has a sort of art deco feel to me…

  • Traditional Brocart Headgear
  • Traditional Brocart Lower Robe
  • Traditional Brocart Vestments

This shiny rose gold football helmet is not quite what you might expect from this otherwise very girlie set.

  • Dark Acolyte’s Lower Robe
  • Dark Acolyte’s Robe

This set feels like it would be best for skulking around eavesdropping, allowing you to easily blend into the shadows.

Medium Armor

  • Resilient Polyplast Headgear
  • Resilient Polyplast Leggings
  • Resilient Polyplast Vest

I love this chest piece. and the helm is quite intimidating.

  • Marauder Elite Leggings
  • Marauder Elite Vest

I really love this outfit as well, and wish I would stumble across the headgear schematic one of these days. Above, I am just wearing the Polyplast Headgear.

  • Marauder’s Headgear

Hands down, this is my favorite helm. I like that it has a voice modulator too.

  • Sith Dueling Leathers
  • Sith Dueling Pants

Given how much a fan I am of the Medium leather items, I’d probably better get started working on a marauder sometime soon…

😉

Synthweaving Leveling Guide

01 Wednesday Feb 2012

Posted by anexxia in crew skills, synthweaving

≈ 5 Comments

Tags

crafting guide, crew skills, Star Wars: The Old Republic, SWTOR, synthweaving

In that other MMO, I have several tailors, including my shadow priest. Thus, it was an obvious choice to make my first SWTOR character, my sorcerer, a Synthweaver. I like to make myself gear, and have found it to be a reasonably lucrative profession choice from an auction house resale standpoint.

Complimentary Professions

As a Synthweaver, you will want to have Archaeology as your gathering profession so you can pick up crystals and artifacts as you explore the world on your missions. For your mission skill, if you want to be able to have easy access to the materials for making blue quality or better gear, which I always do, you will want to level Underworld Trading. Note that many folks wait to level Underworld Trading until they hit max level then parcel out their 5 companions on a never ending marathon of missions until they hit 400. This is perfectly acceptable though not the route I choose. If you have a ton of cheap Underworld Trading goods in your Galactic Trade Network, you may decide to pursue Slicing or Diplomacy as your Mission skill instead, depending upon your game goals.

Re-Engineering

Re-Engineering allows you to recoup a few of the materials you used to make synthweaving items to level your skill. Typically, at lower levels, you are only getting back a crystal, occasionally a crystal and an artifact. But every little bit helps. And as a bonus, every so often, you’ll learn a blue/rare quality version of an item that adds an additional stat upon it. Those items are denoted as follows:

  • Critical versions of a green item have +Crit as a third stat.
  • Overkill versions of a green item have +Power as a third stat.
  • Redoubt  versions of a green item have +Defense as a third stat.

I’ve found that re-engineering is your best return on investment for your leveling synthweaving green items. I haven’t found that green gear, regardless of level, has been successful in GTN sales. Now, once you start having the materials to craft rare quality leveling gear, that’s a different story. You have two options with your blue gear crafting: sell the pieces occasionally on the GTN to help offset your Underworld Trading leveling costs, or re-engineer those pieces in the hopes of learning a purple quality version of the pattern. I personally did not start re-engineering blue quality items much until I started making level 40+ gear, but see plenty of the lower level purple pieces in the GTN.

Leveling Basics

The long and the short of it is: you want to make whichever pattern will net you the most skill for the lowest cost. Yes, make yourself some pieces to wear as well, but to efficiently get your Synthweaving up to 400, you will want to be selecting your recipes carefully. On the left side of your recipe name, you will see a number that denotes how many of an item you can make with the supplies you have in your inventory and in your cargo hold. If you look more closely, you will notice that number has a color: Orange, yellow, green or gray.

  • Orange recipes will give you 2 skill points upon completion
  • Yellow recipes will give you 1 point
  • Green recipes will sometimes give you 1 point
  • Gray recipes do not provide any skill points.

I find this small detail is what most folks miss when starting out with professions in SWTOR, and thus end up crafting recipes that have gone gray, peeved that they are no longer receiving skill points. Also note that every 20 skill points you can go back to your trainer and learn some new patterns. Make sure you do this every time you hit a multiple of 20 to ensure you have orange quality recipes available to you.

Getting Started: Leveling Your Synthweaving to 120

That’s right, I’m not going to take you all the way up to 400 with this guide because I’ve found that even when leveling two characters’ synthweaving simultaneously, 140-160 is where their paths diverge. This is due to the difference in availability of materials from server-to-server, and the difference in RNG as to what blue quality recipes they’ve learned, and what orange moddable gear recipes they’ve managed to scrape up.

1-20: Savant Sash. 2 Rubat Crystals.

21-40: Savant Gloves. 4 Rubat Crystals.

41-80: Acolyte Bracers. 2 Rubat Crystals. Keep making these until the pattern goes green After 60, will only result in 1 point each but since the other patterns require additional materials, it’s still your cheapest bet.

81-100: Rugged War Waistcord or Reinforced Fiber Belt. 2 Lost Archaeology Fragments, 2 Fibrous Nylite Solution, 2 Eralam Crystals.

101-120: Rugged War Gloves or Reinforced Fiber Handgear. 2 Sacred Artifact Fragments, 2 Fibrous Nylite Solution, 4 Eralam Crystals.

121-140: Reinforced Fiber Boots or Rugged War Boots. 2 Thermoionic Gel Suspension, 4 Nextor Crystals, 2 Sacred Artifact Fragments.

141-160: You’ll choose Acolyte Lower Robe or Acolyte Vestments if you have bountiful artifact fragments and fewer crystals, or Reinforced Fiber Chestguard or either legging recipe you’ve just learned if you have more crystals.

161 onward: Make whichever of the recipes you’ve just learned that you want to focus on RE’ing into a blue for you or your companion to wear.

Note that throughout this process, for maximum efficiency and lowest cost, you’ll want to be picking up materials as you complete missions, and occasionally send your companions out on an archaeology mission to grab a hard to obtain/expensive item, such as those pesky Sacred Archaeology Fragments. Although RE’ing your greens will yield a few materials, it will have to be augmented with a flow of materials from your gathering or the GTN.

Happy Synthweaving!

Anexxia’s Rare or Better Synthweaving Patterns (level 50)

01 Sunday Jan 2012

Posted by anexxia in crew skills, gear, synthweaving

≈ 1 Comment

Tags

crew skills, gear, Star Wars: The Old Republic, SWTOR

I’ll be listing all the rare or better level 50 synthweaving patterns I can make here. See also my post of items up to level 49. BOE items available to Coconut Monkeys with your mats.

Light Armor

Bracers 

  • Rakata Force-Master’s Bracers (Epic, BOP)
  • Rakata Stalkers Bracers (Epic, BOP)

Chest

  • Anointed Zeyd-Cloth Vestments (Rare) Moddable.

Head

  • Anointed Zeyd-Cloth Headgear (Rare) Moddable.
  • Primeval Battlemind’s Headgear (Rare)

Legs

  • Anointed Zeyd-Cloth Lower Robe (Rare) Moddable.
  • Primeval Seeker’s Legwraps (Rare)

Waist

  • Rakata Force-Master’s Sash (Epic, BOP)
  • Rakata Stalkers Waistwrap (Epic, BOP)

Medium Armor

Chest

  • Resilient Polyplast Vest (Rare) Moddable.

Legs

  • Primeval Ardent Blade’s Leggings (Rare)
  • Resilient Polyplast Leggings (Rare) Moddable.

Heavy Armor

Head

  • Primeval Paragon’s Headgear (Rare)
  • Primeval Vindicator’s Headgear (Rare)

Legs

  • Fortified Electrum Greaves (Rare) Moddable.
  • Primeval Paragon’s Greaves (Rare)

I’m Synthweaving my Way to the Poorhouse!

16 Friday Dec 2011

Posted by anexxia in crew skills, synthweaving

≈ 10 Comments

Tags

crew skills, Star Wars: The Old Republic, SWTOR

Anexxia and a holodancer

Perhaps I can take up Cantina dancing to pay for my speeder?

I ended my SWTOR adventures today at level 20, and no closer than 1/3 of the way towards the speeder I’ll want to purchase at level 25. This vexes me because in that other MMO I play, I’ve never had a character be unable to purchase their transportation at level, even with keeping my professions leveled up with my character.

/cry

This is a symptom of my crafting affliction. I absolutely *HATE* to have my crafting not keep pace with my character’s leveling. Why? Because it sucks to not be able to make items I might actually want to use, that’s why! I’ve made a solid dent in my crafting thus far, and can actually make a few items my guildies might want to wear (see my crafting rare patterns list for details on what I can make.)

But as of now, I am going to have to hoard my credits until 25 to see if I can make it to being able to purchase my speeder training and my speeder. Most unfortunately I think I will just be fast walking my way around, getting the smackdown handed to me.

This really should not be the case. But I have had to spend cash on archaeology missions due to the sheer volume of bugged archaeology nodes I’ve seen in my travels. I get excited about a node on my map ,clear my way too it, then find it’s not able to be collected. Rinse and repeat for about 60-70% of the nodes I saw today on Balmorra.

I do have an evil plan for how to address this gap. I plan to make some sacrificial alts this weekend, and funnel all of their earnings to my main. It’s cruel, but I am going for maximum dark side points, now aren’t I? Which reminds me I shall have to track down that silly woman who was responsible for those 50 light side points. Truly unacceptable…

For those of you crazy enough to follow in my synthweaving leveling footsteps, I do have a few tips:

1) Skip out on the Underworld Trading missions unless you are dead set on making yourself one of the low level fully moddable clothing items and need the special materials.

2) Stock up on the fibrous nylite solution when you visit your first crew skills vendor. You are going to go through this stuff like mad, so buy 20-30 the first go round so you have it on hand.

3) Go out of your way in search of archaeology nodes whenever one pops up on your mini map. Yes, many of them are bugged, but you will need every mat you can scrounge up, so worst case scenario, you’ve gotten a few more credits and a smidge of XP.

4) If you get stuck, use your archaeology missions judiciously. I suggest saving them up for when you need the artifact fragments, or when you are in the transition phase between level 1 and level 2 crystals.

5) Free up your bag space by storing your crafting materials in your cargo hold. Your companions can easily access them for crafting but they won’t keep you from picking up all the grey trash you can find to finance this little venture.

I have to also note that companions are supposed to be able to go and sell your greys for you, but it has been my experience that more often than not, my companion will not, in fact, toddle off on this task. The request seems most likely to fail when underground or in a special quest area. I believe that is a known issue so cross your fingers our little minions are back on taking out our trash soon.

And now for a poll…

Anexxia’s Rare or Better Synthweaving Patterns (levels 1-49)

15 Thursday Dec 2011

Posted by anexxia in crew skills, gear, synthweaving

≈ 1 Comment

Tags

crafting, gear, professions, Star Wars: The Old Republic, SWTOR

I’ll be listing all the rare or better pre-50 synthweaving patterns I can make here, which includes a number of moddable pieces. Following this up with a separate post for my Level 50 patterns.

Available to Coconut Monkeys on Th Bastion server with your mats. Items are listed with lowest level items at the top of the list, with item level in parens.

Note that the databases do not yet have all the variations on the patterns. Sometimes, when crafting and reengineering crafted items, you learn a blue quality version of an item that adds an additional stat upon it. Those items are denoted as follows:

  • Critical versions of a green item have +Crit as a third stat.
  • Overkill versions of a green item have +Power as a third stat.
  • Redoubt  versions of a green item have +Defense as a third stat.
Please also note that some pieces of gear require light or dark side alignment, and a few are for Republic characters; make sure your character can wear an item before I craft it!

Light Armor

  • Savant Sash (9) Critical, Overkill and Redoubt rare quality versions.
  • Savant Gloves (11) Redoubt rare quality version.
  • Dark Acolyte’s Robe (11) Moddable.
  • Dark Acolyte’s Lower Robe (11) Moddable.
  • Synth Defense Waistwrap (13)
  • Acolyte Bracers — Overkill, Redoubt rare quality versions.
  • Synth Defense Handwraps (15)
  • Inquisitor’s Vestments (15) Moddable.
  • Inquisitor’s Lower Robe (15) Moddable.
  • Sorcerer’s Headgear (19) Moddable.
  • Sorcerer’s Vestments (19) Moddable.
  • Sorcerer’s Lower Robe (19) Moddable.
  • Consular’s Lower Robe (19) Moddable.
  • Mentalist Bracers (21)
  • Synth Defense Bracers (21)
  • Synth Defense Boots (23)
  • Traditional Nylite Lower Robe (23) Moddable.
  • Traditional Nylite Vestments (23) Moddable.
  • Stalker Headgear (26)
  • Channeler’s Lower Robe (27) Moddable.
  • Channeler’s Vestments (27) Moddable.
  • Channeler’s Headgear (27) Moddable.
  • Mimetic Synth Waistwrap (29)
  • Psychokinetic Sash (29)
  • Sharpened Mind Waistwrap (29)
  • Muse Gloves (30)
  • Psychokinetic Bracers (31)
  • Sharpened Mind Bracers (31)
  • Mimetic Synth Bracers (31)
  • Traditional Thermoweave Vestments (31) Moddable.
  • Traditional Thermoweave Lower Robe (31) Moddable.
  • Traditional Thermoweave Headgear (31) Moddable.
  • Force Stoic Bracers (32)
  • Force Initiate Sash (33) Redoubt rare quality version.
  • Focused Mind Bracers (35)
  • Kinetic Weave Bracers (35)
  • Stalker Battle Bracers (35)
  • Anointed Demicot Lower Robe (35) Moddable.
  • Anointed Demicot Vestments (35) Moddable
  • Anointed Demicot Headgear (35) Moddable.
  • Reactive-impact Boots (37) Redoubt rare quality version.
  • Focused Mind Gloves (39)
  • Kinetic Weave Handwraps (39)
  • Stalker Battle Handwraps (39)
  • Traditional Demicot Vestments (39) Moddable.
  • Focused Battle Bracers (41) Redoubt rare quality version.
  • Force Assault Vestments (41)
  • Impenetrable Synth Robe (41)
  • Zeyd-Weave Robe (41)
  • Consular Adept Headgear (43) Moddable.
  • Sorcerer Adept Headgear (43) Moddable
  • Sorcerer Adept Lower Robe (43) Moddable.
  • Sorcerer Adept Vestments (43) Moddable.
  • Force Adept Sash (43) Critical rare quality version and Supremacy superior quality versions.
  • Cortosis-Weave Bracers (47)
  • Force Assault Bracers (47)
  • Impenetrable Synth Bracers (47)
  • Traditional Brocart Headgear (47) Moddable.
  • Traditional Brocart Lower Robe (47) Moddable.
  • Traditional Brocart Vestments (47) Moddable.
  • Arch-Savant Boots (49)
  • Arch-Savant Bracers (49) and Overkill superior purple quality version.
  • Arch-Savant Gloves (49)
  • Enigma Boots (49)
  • Enigma Bracers (49)
  • Enigma Handwraps (49)
  • Shade Boots (49)
  • Shade Bracers (49)
  • Shade Handwraps (49)

Medium Armor

  • Apprentice’s Vest (11)
  • Combat Synth Gloves (11) Crit, Overkill rare quality versions.
  • Sith Dueling Leathers (11) Moddable.
  • Sith Dueling Pants (11) Moddable.
  • Fiberweave Waistcord (13)
  • Rugged War Bracers (13) Crit, Overkill rare quality versions.
  • Fiber Weave Gloves (15)
  • Antagonist’s Vest (15)
  • Warrior’s Vest (15) Moddable.
  • Warrior’s Leggings (15) Moddable.
  • Aspiring Knight’s Leggings (15) Moddable.
  • Asiring Knight’s Vest (15) Moddable.
  • Marauder’s Headgear (19) Moddable.
  • Marauder’s Leggings (19) Moddable.
  • Marauder’s Vest (19) Moddable.
  • Sentinel’s Vest (19) Moddable.
  • Sentinel’s Leggings (19) Moddable.
  • Rugged War Boots (21) Critical, Overkill and Redoubt rare quality versions.
  • Fiber Weave Bracers (21)
  • Rugged War Vest (23) Overkill blue quality version.
  • Fiber Weave Boots (23)
  • Ablative Laminoid Vest (23) Moddable.
  • Ceramic Alloy Bracers (27) Critical rare quality version.
  • Blade Master Leggings (27) Moddable.
  • Sith Combatant Headgear (27) Moddable.
  • Sith Combatant Leggings (27) Moddable.
  • Sith Combatant Vest (27) Moddable.
  • Blade Master Headgear (27) Moddable.
  • Blade Master Leggings (27) Moddable.
  • Battle Weave Waistcord (29)
  • Ablative Plasteel Leggings (31) Moddable.
  • Battle Weave Bracers (33)
  • Resilient Lacqerous Vest (35) Moddable.
  • Photo-reactive bracers (35)
  • Reactive-Impact Handgear (35) Redoubt rare quality version.
  • Photo-reactive Gloves (39)
  • Ablative Lacqerous Leggings (39) Moddable.
  • Ballistic Synth Vest (41)
  • Marauder Elite Leggings (43) Moddable.
  • Marauder Elite Vest (43) Moddable.
  • Ballistic Synth Bracers (47)
  • Ablative Resinite Leggings (47)
  • Cerulean War Boots (49)
  • Cerulean War Bracers (49)
  • Cerulean War Gloves (49)

Heavy Armor

  • Synth Assault Belt (13)
  • Synth Assault Handgear (15)
  • Reinforced Fiber Handgear (19)  Critical rare quality version.
  • Warlord’s Greaves (19) Moddable.
  • Synth Assault Armguards (21)
  • Reinforced Fiber Boots (21) Redoubt rare quality version.
  • Synth Assault Boots (23)
  • Reinforced Fiber Greaves (23) Overkill rare quality version.
  • Reinforced Battle Headgear (23) Moddable.
  • Warrior’s Pulsing Greaves (27) Moddable.
  • Force-Infused Flex Belt (29)
  • Krayt Dragon Belt (29)
  • Rampage Assault Handgear (30)
  • Krayt Dragon Armguards (31)
  • Force-Infused Flex Armguards (31)
  • Reinforced Chanlon Greaves (31) Moddable.
  • Reinforced Chanlon Chestguard (31) Moddable.
  • Flex Heavy Armguards (33) Critical and Overkill rare quality version.
  • Stalwart Flex Armguards (35)
  • Inertial Dominion Armguards (35)
  • Fortified Phobium Headgear (35) Moddable.
  • Inertial Dominion Handgear (39)
  • Stalwart Flex Gloves (39)
  • Reinforced Phobium Chestguard (39) Moddable.
  • Reinforced Phobium Greaves (39) Moddable.
  • Reinforced Phobium Headgear (39) Moddable.
  • Nerve Supression Chestguard (41)
  • Composite Flex Body Armor (41)
  • Warlord Elite Chestguard (43) Moddable.
  • Warlord Elite Headgear (43)
  • Nerve Suppression Armguards (47)
  • Composite Flex Armguards (47)
  • Reinforced Diatium Chestguard (47) Moddable.
  • Reinforced Diatium Greaves (47) Moddable.
  • Reinforced Diatium Headgear (47)
  • Beskar’gam Armguards (49)
  • Beskar’gam Boots (49)
  • Beskar’gam Gloves (49)
  • Leviathan Armguards (49)
  • Leviathan Boots (49)
  • Leviathan Handgear (49)

Current Specials

  • SWTOR Patch Notes — Game Update 1.6: Ancient Hypergate
  • Fall Hiatus: Coming Soon to a Roadhouse Near You
  • The Reconsolidation Begins!
  • How Was the Grand Acquisition Race?
  • Investigating the Grand Acquisition Race
  • You Have Failed me for the Last Time, Qyzen Fess!

RSS Feeds

RSS Feed RSS - Posts

RSS Feed RSS - Comments

What's on the Menu

administrivia alts BETA blogs commentary community companions crew skills developer blog diary entries FAQs friday five gear guilds In Game Events legacy system official announcements opinion patch notes pets podcasts poll previews PTR screenshots silly SWTOR SWTOR team interviews synthweaving video

Top Posts & Pages

  • Clever SWTOR Guild Names

Recently, on Twitter…

  • RT @battlechicken: If you've got a little extra cash on hand, my guildy needs some help paying for his furbaby's medical treatments. We've… tweeted by @Anexxia 1 day ago
  • @battlechicken But, which part? tweeted by @Anexxia 2 weeks ago
  • @TheGeeClan I didn’t get me entire fridge restock after being on vacation order last night because my delivery pers… twitter.com/i/web/status/1… tweeted by @Anexxia 2 weeks ago
  • @TheGeeClan Is your move complete, lady? tweeted by @Anexxia 2 weeks ago
  • @Postsemreh I’ve seen this same post with various professions and games a dozen times this weekend, so far. tweeted by @Anexxia 2 weeks ago
Follow @Anexxia

Blogroll

  • A New Dope
  • All for the Wookiee
  • Darth Hater
  • Dulfy.net
  • force junkies
  • Hawtpants Republic
  • Imperial Intelligence
  • Imperial Medical Corps
  • Inquisitive Myths
  • Oceanic Gamer
  • Peal's Heals
  • Roll one hundred
  • sithwarrior.com
  • Summertime on Hoth
  • SW:TOR Strategies
  • SWTOR Commando
  • SWTOR Hub
  • TORwars

Resources

  • Jedi Tank
  • R2-DB
  • Star Wars: The Old Republic (official)
  • SWTOR on reddit
  • SWTOR Wiki
  • TORhead

Podcasts

  • Corellian Run
  • Galactic Holofeed
  • Mos Eisley Radio
  • The Cantina Band
  • TOR Reporter
  • TOR-talk

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Join 1,502 other followers

Blog Catalog

BlogCatalog

Blog at WordPress.com.

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Follow Following
    • Inquisitor's Roadhouse
    • Join 1,502 other followers
    • Already have a WordPress.com account? Log in now.
    • Inquisitor's Roadhouse
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...