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Category Archives: pets

SWTOR Server Transfer Loyalty Rewards Now in a Mailbox Near You

07 Tuesday Aug 2012

Posted by anexxia in pets

≈ 1 Comment

Tags

server transfer rewards, Star Wars: The Old Republic, SWTOR

Today’s the big day — the server transfer loyalty rewards are popping up in the mail. For each of your eligible characters, you’ll have an in game mail with a lockbox that contains this adorable Gannifari pet and 25 Black Hole commendations.

There is one small catch however– you must be level 20 to unlock the box and claim your rewards. So start leveling those baby alts you transferred!

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Newly Hatched on Mother’s Day: my Orokeet!

13 Sunday May 2012

Posted by anexxia in pets, screenshots

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Tags

Orokeet, Star Wars: The Old Republic, SWTOR, SWTOR vanity pets, vanity pets

This morning, I found myself with an Unusual Egg in my posession, courtesy of my ever vigilant banker. She had purchased it from some fleet denizen who needed a quick 40,000 credits, believe it or not.

And thus, I hopped into my spacecraft and returned to Tatooine. Who could have predicted how frequently I’d be finding myself here? I really should have purchased a parking discount card from that Jawa last time I was here…

Thanks to having done my homework on how to hatch my Orokeet, I knew my first course of business was to travel to Jundland and be on the look out for a water tower whose blue panel indicated it was ready for some moisture harvesting.

After I found a water tower ready to give up some moisture and give me a buff, I hopped on a speeder and headed to the far South Western reaches of the Dune Sea. I found the Czerka Archaeological site at -2329, -405 and set about looking for an area that looked like it would get hot enough to hatch my egg.

I finally found two solar panels that faced in upon each other that still had enough room for me to squeeze myself inside. Almost immediately, I could tell that my egg was reacting positively to the extreme heat. At the same time, I started to wish I had a large palm frond with which Khemmy could fan me. After a minute or so, my ability to take the heat was rewarded with my Orokeet hatchling! What a lovely treat to become a mother on Mother’s Day.

And a very Happy Mothers Day to all of you!

How I’ve Been Prepping for SWTOR Patch 1.2

11 Wednesday Apr 2012

Posted by anexxia in crew skills, legacy system, pets, PTR

≈ 1 Comment

Tags

baby tauntaun pet, patch 1.2, Star Wars: The Old Republic, SWTOR, Taun Fawn

Thanks to playing around a bit on the PTR over the past 2 weeks, I’d started to get my characters ready for the Patch. I wasn’t expecting it to be coming out this week mind you, but now that it’s confirmed for Thursday, I’m glad I’d started preparing.

Grabbing Items That Have Planned Obsolescence

As previously noted, my first and foremost goal in this area was obtaining some purple lightsaber crystals. In addition to the one I equipped on Anexxia, I stuck a few in the bank for future 50s. Unfortunately, I’m not going to be able to score two purple crystals for my Marauder on my new server. I just didn’t have quite enough time to level her up and gather the credits to buy her crystals. I’ll just have to cross my fingers that as an artificer she’ll eventually be able to make some sort of super awesome crystals for her dual lightsabers.

The next thing I did, on my original server, was splash out on a sweet new ride, as seen above. They’re taking this mounts out of the game with Patch 1.2 so this was my last chance to grab one. And since I had the unused cash there, it was worth spending the million credits on. Some day, when I can move Anexxia over to a server I am actually playing on, it will have been worth it.

Mulling Over My Family Trees

If I had to make a prediction, I’d say that deciding on family tree structure and setting up custom UIs will consume most players’ entire Thursday night play time. That’s why I’ve been trying to think through my family connections this week. The matriarch picks have been easy enough, but then I have to think through for each of the alts, which of these roles is their best fit:

  • rival
  • ally
  • spouse
  • child
  • adopted child
  • sibling

I think the rival is a really fun choice and I’m planning to have at least 1 rival per family tree, to keep my matriarchs on their toes. Rival is a good way to deal with those opposite faction alts, for sure, but in my case, I think it’s more likely that we have a few strong willed Siths who’d just as soon murder each other as cooperate. I highly suggest thinking this through and sketching out your trees prior to logging in post-patch, especially if you’re like me and have families on multiple servers to setup.

Preparing for the Crafting Changes

I slowed down on my moddable gear crafting and instead made sure to shore up my stores of crafting materials. I expect there to be significant demand for the augmented custom pieces in the first few weeks post-patch, and as such, want to ensure I have enough materials on hand to make a good number of items right after the servers come back up.

The incoming crafting changes are a primary reason I hurried my new character through leveling her artifice to 400 so quickly, even though it meant missing out on her chance at her purple lightsaber crystals.

If you haven’t checked out the Patch Notes yet, a few of the key profession-wide crafting changes include:

  • On critical successes, crafted Custom (orange) gear now receives an Augment slot.
  • The [Exceptional], [Advanced], [Superior], and [Mastercraft] suffixes have been removed from crafted item names. [Augmented] will be appended as a suffix to crafted items that were a critical success.
  • When crafting item modifications (mods, enhancements, etc), a critical success now yields double the quantity of modifications.
  • Crafting materials obtained via endgame content now stack in the player’s inventory. They no longer bind on pickup.
  • Endgame crafting materials (Biometric Crystal Alloy, Self-Perpetuating Power Cells, Alien Data Cubes, and Rakata Energy Nodes) now drop less frequently but are freely tradable.
  • Augments can now be crafted by several professions.
  • Schematics are no longer consumed if a player attempts to use one that is already known.

Similarly, the Reverse Engineering process by which we obtain schematics and materials from crafted or found items is being improved significantly:

    • Players may now reverse engineer many endgame items to research schematics for items and mods. Tier 2 (new) endgame items can be reverse engineered, and players have a chance to learn how to craft these items up on reverse engineering them. Set Armorings do not provide schematics for crafters.
    • Players with the appropriate professions are now able to reverse engineer random drop items and acquire materials from them. This includes Operation materials from endgame items.
    • Reverse engineering Tier 2 items rewards Premium, Prototype, and Artifact quality crafting materials used to craft Tier 2 endgame items.
    • Random items, particularly armor, can now be reverse engineered by crafters based on the items’ stats.
    • Crafted Vibroknives and shotguns can now be researched via reverse engineering. Reverse engineering Vibroknives and shotguns may now yield research variants for Armstechs.
    • Artificers can now reverse engineer relics, shields, generators, and foci.
    • Cybertechs can now reverse engineer all earpieces.
    • The chance of researching schematics via reverse engineering has been significantly increased.
    • Augments may now be reverse engineered for a chance to research their schematics by several professions.
    • Players can now decide how many items from a stack they wish to reverse engineer.

Synthweaving is one of the crafting professions that will gain the ability to craft augments, among a few other key changes:

  • Synthweavers can now learn schematics allowing the creation of Strength, Willpower, Defense, Alacrity, and Presence Augments. Augments can be reverse engineered for a chance to research Prototype and Artifact quality schematics.
  • Critical successes while crafting Custom (orange) outfits will add an Augment slot to the resulting item.
  • Additional lower-level light armor schematics have been added.
  • Material requirements for some Custom (orange) outfits have changed.
  • The Codex entry for Synthweaving has been updated.
  • Synthweavers can now reverse engineer random armor drops with Strength or Willpower stats.

I’m excited to log in and poke around on Thursday! Are you ready? How have you been preparing?

P.S. Thanks to my awesome TOR Reporter podcast co-host Chris, who picked up the code at PAX East, I am also the proud mama of this baby Taun Fawn! I got to visit him on the PTR last night, and have been assured by the protocol droids that he will come to stay with all the characters across my account in Live as soon as Patch 1.2 hits.

SWTOR Vanity Pets Q&A with Damion Schubert

20 Friday Jan 2012

Posted by anexxia in legacy system, pets, SWTOR team interviews

≈ 18 Comments

Tags

minipets, Star Wars: The Old Republic, SWTOR, SWTOR pets, SWTOR vanity pets, vanity pets

As a serial MMO vanity pet collector, I’m thrilled to have gotten a few minutes of lead systems designer Damion Schubert’s time to talk about SWTOR’s adorable mechanical vanity pets. Read on for some details on upcoming additional ways to obtain vanity pets beyond purchasing from a vendor, pet improvements we can expect to see in the next major content patch, and find out which of the current pets is his favorite.

IR: Vanity or companion pets were added to the game pretty close to the end after a significant amount of forum speculation as to whether or not they would be in-game. Were they always on the road map for inclusion?

DS: They were always on the road map for inclusion!  One of the things about project development of a massive MMO is that you have to prioritize features in the best way to ensure the project gets done.  Tops are features that have high content requirements (such as story) and/or have major impacts on testing the core gameplay and world flow (such as combat and worldbuilding), so features that impacted those elements were built first.  Features that were more auxiliary to that, such as vanity pets and the dressing room, were less central – not having them in wasn’t going to make the beta substantially worse or prevent other devs from doing their jobs — and so those features were prioritized downwards.  But we knew we wanted them in.

IR: Right now, the pets we are seeing are all purchasable, some with light/dark side alignment requirements. Any intentions of having some that are drops in the future?

DS: Absolutely!  In fact, some of these should show up in our next major patch!  I don’t want to give out too big a hint, but they smell kinda bad on the outside.

IR: Do any of the currently discovered pets interact with their environment? i.e. in reply to locations/activities or emotes?

DS: Not at this time.  It’s something we’d like to add, but there are higher code priority features in queue right now.

IR: Is there going to be any way for characters to obtain opposite-faction pets?

DS: We currently have LS/DS pets, not opposite faction pets.  That’s not to say this won’t change.  One of the things we want to do a lot more of is adding items that take a bit of communal exploration to discover – we’re well aware of how popular Datacrons and the Magenta Lightsaber crystal is – and minipets is one place where we’ve identified adding fun things like that could really pay off.

IR: Are there plans to add in more pets? I’ve seen some pretty swanky robots out there I’d love to have miniaturized and following me along on my journeys.

DS: We plan to add a steady stream of new vanity pets to most major patches.  Note: I didn’t say ‘all’, but we’re making a concerted effort to do this frequently.

IR: Will social level and eventually legacy level be key items pet collectors will want to focus on for access to more pets? Or do you think you will be finding additional ways such as random drops to spread around the pets?

DS: Yes, and yes!  We want to use the pets to reward as many kinds of gameplay as we can.

IR: Which is your favorite vanity pet in game currently and why?

DS: I gotta say, the little sandcrawler just cracks me up every time I see it.

IR: Any other improvements we can count on?

DS: Yep!  The abilities page just got restructured to improve usability, and one of the things that fell out of that was a dedicated ‘Pets’ section.  This will come in the next major patch.

A big THANK YOU! to Damion for taking the time to talk minipets with us!

Keep Your Account Safe, and Gain Access to Vanity Items with the SWTOR Authenticator

28 Wednesday Dec 2011

Posted by anexxia in administrivia, companions, pets

≈ Leave a comment

Tags

authenticator, security vendor, Star Wars: The Old Republic, SWTOR

In case the peace of mind associated with knowing your SWTOR account has an extra layer of protection against cybertheft wasn’t enough, your purchase of a Star Wars: the Old Republic authenticator also gives you access to the security vendor you may have noticed lurking around the fleet or your faction’s capital city.

No, the Security Vendor’s goods won’t make you unstoppable in the warzones, but it does provide a number of fun little toys and vanity items, which on the Empire side include:

  • Khem Val Customization 14,  4 and 9 (12,500c)
  • Kaliyo Djannis Customization 8 (12,500c)
  • Mako Customization 8 (12,500c)
  • Vette Customization 2 (12,500c)
  • A full set of Imperial Dancer’s gear (4,900-5,950c per piece)
  • Exchange Bandit speeder (1.5 mil credits)
  • Mouse droid vanity pet (25,000 c)
  • Rhythm Augmentation Droid (55,000 c)

My first purchase from the vendor, after I splash out on my level 40 riding skill and speeder, will definitely be the mouse droid. Can’t believe I’ve gone this many levels without a pet!

You can order your physical authenticator from the Origin store for $4 plus shipping, or download an app for your Android device or iPhone. Well worth it in my opinion.

On the Hunt for SWTOR Companion Pets

20 Sunday Nov 2011

Posted by anexxia in pets

≈ 22 Comments

Tags

companion pets, Star Wars: The Old Republic, SWTOR, vanity pets

storm trooper

I’m a huge fan of in-game companion pets. My two primary World of Warcraft characters had over 150 vanity pets each. So although I’m not the hardest of the hardcore pet collectors, I’m pretty respectable. Thus, I’m already starting to think about SWTOR vanity pets.

So far, the only highly publicized pet has been the mouse droid [POST PUBLISH UPDATE: mouse droid is now more available via the Security Vendors, and the special CE pet became the Minimech CE] that comes with the Collector’s Edition (which, alas, is not the version I preordered, due to the price.) But with some poking around, I found a few more. Here’s the list thus far:

Actually seen in Live or Announced by Bioware

  • Crimson Rakling
    Attainable after gathering 12 Stardream Fragments on Tatooine. Dulfy has a comprehensive guide for how to get the quest that leads you to this scavenger hunt. NOTE: now that the Rakghoul Plague has been contained, this pet is no longer available.
  • Hutt Observer Probe Droid
    Purchased from the CE/Digital special edition vendor for 25,000c.
  • Interrogation Droid
    Purchased for 25,000c from the dark side vendor in your capital city or on the fleet, provided you have the required dark side level III.
  • Legacy Tauntaun Ram.
    To receive your in-game Legacy Tauntaun Ram (folks received them in game starting April 25), your account must have met the following criteria by April 12, 2012 , 12:00PM CDT, 5:00PM GMT or April 21, 2012, 12:00PM CDT, 5:00PM GMT:

    • You must have purchased the game and redeemed an official Game Product Registration Code at the Code Redemption Center.
    • You must have signed up for a recurring subscription using a valid payment method OR redeemed a Game Time Code.
    • Your account must not be banned.
  • Little Sandcrawler
    Purchased for 25,000c from the light side vendor in your capital city or on the fleet, provided you have the required light side level III.
  • Midnight Rakling
    Drops off Hard Mode Lost Island’s final boss.
  • Minimech CE
    This pet is available exclusively as part of the Collector’s Edition.
  • M0-GUL Thrall Droid
    Drops off Karagga, the final boss in the Karagga’s Palace Operation. Thanks to the commenter who left  a note on this!
  • Mouse Droid
    Purchased from security vendors for 25,000c. To access that vendor, you must purchase a security authenticator.
  • Orobirds (was Red Wattled Orobird).
    First, you need an egg:
    1) Unusual Eggs (which hatch into Orokeets) seem to be on a 4 or 8-hour spawn timer (seeing differing accounts) and can be found on Alderaan at: 1) X: 1930, Y: -1451 2) X: 168, Y: 1836 3) X: 181, Y: 135 in Alsakan Lowlands under the broken bridge (NOTE: saw some forum comments that this one had been removed).
    2) You may also obtain an egg (Mysterious Egg) from the final boss in the patch’s new Flashpoint, Lost Isles, if completed on Hard Mode. The Mysterious Eggs hatch into the Orosquab.
    3) The Wonderous Egg, which hatches into the Orochick, may be obtained from Warlord Kephess in Explosive Conflict when completed on Hard Mode.After obtaining an egg, per crystal-dreams (and confirmed by @Moramoth, who gave us the screenie of the nest you see above, which was at the first coordinates), you can hatch the egg by following these steps:
    1.  On Tatooine go to the Jundland area and look for water towers. You are searching for ones that have a blue “Water Access Panel” in the base. Note that if you are lucky you may find one immediately, but you can take up to 30min to get one if others in the area are on the hunt.
    2. After you have the buff from the panel, head to the Czerka Archaeological Site and look for a grouping of solar panels facing inward on itself.
    3.  Stand inside the solar panel area until your egg hatches.
    4. Once egg hatches you will receive an Orokeet. Run out and enjoy your new pet!
  • Pale Rakling
    Purchased from Jeelvic in the Dune Sea (X:-896, Y:-925) for 60 DNA Samples. The DNA smaples are available as of 4/15/2012 as part of the Tatooine dailies as part of the Rakghoul plague outbreak. To start the dailies, ghead to the Stardream Daily Area at the North of the Dune Sea area. Head to Outpost Thorazan (Republic) NOTE: now that the Rakghoul Plague has been contained, this pet is no longer available.
  • Taun Fawn. This little guy is obtainable through special item codes that Bioware has given out at the PAX East conference, and via a few fansites thus far. Here’s a screenshot of him hanging out with my Sorcerer:
  • Taunlet
    The Hoth mystery has been solved! See this posting on the forums for either hints on solving for yourself, or the full details.
  • Taunling
    Obtained from the Exotic Animal Crate that drops from killing Gargath on Hoth. Torhead comments say he is 4-mannable by 50s.
  • Taunta
    Purchased for 200,000c from the VIP CE vendor on the fleet.
  • The Czerka Eye
    Requires Social Level VII. Purchased Empire side on Hoth from social items vendor Grady for 25,000 credits.

Seen in BETA, on PTS or in Databases but not confirmed in Live

  • Astromech Droid
    Another pet seen in the BETA but not implemented in live. Fondly remembered for being able to be attacked in PvP, yet being indestructible.
  • L2-P2’s Call Signal
    Purchased from the Stims vendors Fossum and Kanzo on Coruscant for 25,000c. UPDATE: have not confirmed this gy has been purchasable in live.
  • Lawgriffarl
    Purchased from the PvP items vendor (near the PvP dailies/weeklies terminal on the fleet) with 1000 Ranked and 2000 Unranked Warzone Commendations. Note: also requires valor rank 70. Not in the item DBs yet but on vendor on PTS 1.3.
  •  Lobelisk
    Purchased from the PvP items vendor (near the PvP dailies/weeklies terminal on the fleet) with 1000 Ranked and 2000 Unranked Warzone Commendations. Note: also requires valor rank 70. Not in the item DBs yet but on vendor on PTS 1.3.
  • Lil’ Probey’s Codec
    Requires Social Level I or higher. Purchased from Drumond Kaas stims vendor Fotastel for 25,000c. UPDATE: this vendor is MIA in live.
  • Smelly the Tauntaun, summonable via Fresh Cryomoss — item dropped off random mobs on Voss during the BETA.
  • Torchy a.k.a. T0R-CE Mk 7
    The name would suggest this guy was available as part of the Collector’s Edition, but as commenters note that did not pan out.
  • Tynock

What other vanity pets have you spotted as you’ve been poking around on the database sites or in the BETA? Let me know so I can add them to the list!

Happy Collecting!

NOTE: Post Updated 6/7 for Patch 1.3 on the PTS

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