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Inquisitor's Roadhouse

Tag Archives: SWTOR

How Was the Grand Acquisition Race?

20 Monday Aug 2012

Posted by anexxia in In Game Events, poll

≈ 25 Comments

Tags

Anexxia is a grumpus, Star Wars: The Old Republic, SWTOR, The Grand Acquisition, world events

I expected to be doing my own write-up of the race today, but that is not to be. You see, dear reader, I was out on vacation all of last week, with my game playing time during the Race being limited to Sunday. And although I logged in on Sunday morning, raring to go, I did not end up making it through much of the Race, which was very disappointing, especially considering that I spent several hours working at it.

Here were a few things that tripped me up:

  • “Bonus” quests weren’t actually optional. They were, in fact, how you obtained the item. I thought the items were in fixed locations, and the bonus quests just were an alternate way to get them at first, and thus I ran off after getting a bonus quest in an area swarming with others attempting to do it.
  • Other players could sabotage your quest. I found this out on DK, while fighting off 4 baddies, when some jerk came up and repaired my droid, thus FUBAR’ing my quest. As I learned later, I could have abandoned the entire Race quest chain, backtracked to Nar Shadda and gotten it again without losing my progress to reset it. But at the time, how to go about resetting it (I abandoned it and went back to the area I picked up the droid hoping that would do it to no avail) was not obvious.
  • Some quests required using an item, and a dozen people were already waiting to use the item. The droid race area was swarming with people battling it out to get the fastest click. The standing around and waiting got old after about 5 minutes for me.
  • Looking for and looting boxes to procure random items was not appealing for me on a PvP server, alone. I had 2 or so guildies on at any given time, and friends who were interested in doing the Race had already done so at this point, leaving me to group up with strangers, which I did some. But for random items to loot, that would not have been a good strategy. And at some point it just seemed like a lot of time/effort/work and not so much fun. Which is why I didn’t just start over and try doing it on my PvE server. At the end of the day, I just don’t think that would have boosted my enjoyment.

And this is why despite having sunk a few hours into it, I logged out yesterday afternoon, without having completed the Race. And I’ll admit it: I was bummed out about it. I’m not a quitter. Or a slacker. But at the end of the day, I play these games to have fun. And this event just…wasn’t fun for me.

Was it just me? Was this some sort of post-vacation inability to get back into the swing of the game?

Let me know your thoughts on the event in the comments!

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Investigating the Grand Acquisition Race

13 Monday Aug 2012

Posted by anexxia in In Game Events, video

≈ Leave a comment

Tags

Chevin Conglomerate, Grand Acquisition Race, Star Wars: The Old Republic, SWTOR

Oh my. I think I see an opportunity to make a few credits in my new future…

I’m headed out now to meet with the Chevin Conglomerate Grand Acquisition Race representative at the Nar Shadda Promenade. If you don’t hear from me in a few hours, send out the Empire bloodhound droids.

SWTOR Server Transfer Loyalty Rewards Now in a Mailbox Near You

07 Tuesday Aug 2012

Posted by anexxia in pets

≈ 1 Comment

Tags

server transfer rewards, Star Wars: The Old Republic, SWTOR

Today’s the big day — the server transfer loyalty rewards are popping up in the mail. For each of your eligible characters, you’ll have an in game mail with a lockbox that contains this adorable Gannifari pet and 25 Black Hole commendations.

There is one small catch however– you must be level 20 to unlock the box and claim your rewards. So start leveling those baby alts you transferred!

SWTOR Goes Free to Play

31 Tuesday Jul 2012

Posted by anexxia in free to play, official announcements, poll

≈ 31 Comments

Tags

Free-to-Play option announced, Star Wars: The Old Republic, SWTOR

In case you haven’t been keeping up with the gaming sites today, the big SWTOR News is the announcement of a free-to-play game option starting this Fall. And all around the twittersphere and blogosphere 800,000 or so subscribers cried out: Noooooooooooooooooooooo! Or did they?

The official press release said:

Starting this fall, there will be two different ways to play Star Wars: The Old Republic:

  • Subscription – A service designed for players who want unrestricted access to all the game features via ongoing subscription or by redeeming a Game Time Card. In addition to gaining access to all game content as our current subscribers do now, Subscribers will receive ongoing monthly grants of Cartel Coins*, the new virtual currency that will be introduced later this fall. Cartel Coins can be used to purchase valuable items including customizable gear and convenience features that will enhance the game play experience.
  • Free-to-Play –The first 50 levels will be free-to-play, with some restrictions on access to new content and advanced player features. Some restrictions can be “unlocked” with Cartel Coins.

For additional context, and in light of the 300k plus subscriber decline last quarter, today’s developer blog on this topic notes:

Since launch, our team has spent a lot of time trying to find new ways to be able to bring the Star Wars™: The Old Republic™ experience to as many potential players as possible. We quickly became aware that our subscription only model was a major barrier for a lot people who wanted to become part of The Old Republic universe. In fact, many players who have left the game said they would happily come back if they could play without the commitment of a monthly fee.

We feel that flexibility and choice in playing our game is important for all current and future players. For that reason, we began the exploration of expanding the game to include a Free-to-Play option.


Free-to-Play Restrictions

  • Character Creation Choices
    Some character creation options, such as species, are limited to subscribers.
  • Warzones
    Free players are limited in terms of how many Warzones they can play per week.
  • Flashpoints
    Free players are limited in terms of how many Flashpoints they can play per week.
  • Space Missions
    Free players are limited in terms of how many Space Missions they can play per week.
  • Operations
    Only Subscribers may complete Operations.
  • Travel and Transportation
    Subscribers have access to all travel functionality, making getting around the world easier, while free-to-play players have limited access.
  • Game Login
    Subscribers will always be in login queues ahead of free players.
The free-to-play option also introduces a new currency, Cartel Coins, used with the microtransactions vendor, that will be used to purchase convenience items, boosts, visually unique gear, collectibles, and more. Like this Kowakian Monkey Lizard mini pet. And starting today, subscribers will be earning rewards as part of anew rewards program:
  • Current and lapsed subscribers will earn 200 Cartel Coins for every paid month prior to today (July 31, 2012) and until the Free-to-Play option launches.
  • For those who purchased the Collector’s Edition, we have an additional bonus reward of 1000 Cartel Coins for you.

Although the coverage has stated that there will still be a subscription option with full access to everything, that’s may not exactly the case if you read the Subscription versus Free-to-Play comparison chart:

Galactic Trade Network
Subscribers can post up to 50 auctions for sale.

>What remains to be seen is if that is a reference to the existing 50 auctions per character limit that is in place on live servers, or if it is a per-account or per server restriction. Once I know for sure, I will update this post.

Now, those of you who don’t enjoy the GTN mini game as I do might think to yourself, so what? 50 is plenty! But here’s the deal: I have very frequently hit that 50 item # on one of my characters on one of my servers. And I play both side on three servers, and have a ton of crafters who peddle their wares on the GTN. That means I have, on occasion, had up to 75 auctions going at any given time.

UPDATE: I’ve gotten confirmation that it is indeed the same 50 GTN auctions per character limit we have in place now, not a new restriction. Huzzah! Color me happy as a clam!

Unlike certain other games that caused subscribers to have to deal with the in game currency as a condition of their subscription, it seems like it will on the whole be more or less business as usual for subscribers. Which is exactly how I’d like to see it. Because managing tokens for game play is not how I want to spend my MMO play time.

Share Your Thoughts

How does this news affect your SWTOR playing? Leave a comment and take part in the poll:

A few other blogosphere reactions to the SWTOR F2P news

  • Aggronaut
  • Hawtpants of the Old Republic
  • Fynralyl’s Pen
  • Siha Games!
  • Psynister’s Notebook

P.S. Comments are screened so if you just post a “Free-to-play=SWTOR has failed” comment it’s not going to show up here.

P.P.S. I also highly encourage you to leave a voicemail at 616-666-6778 with your POV on these changes– we just might include it on the next Tor Reporter podcast.

SWTOR Patch 1.3.4 Patch Notes

24 Tuesday Jul 2012

Posted by anexxia in patch notes

≈ 4 Comments

Tags

patch notes, Star Wars: The Old Republic, SWTOR, SWTOR Patch 1.3.4

Another Tuesday means another Star Wars: the Old Republic (SWTOR) patch. A few of the highlights:

  • Players can now use vehicles on Coruscant in the large areas of the Black Sun, Old Galactic Market, The Works, and the Jedi Temple districts. This makes purchasers of the Legacy Character Perk of speeder riding at level10 very very happy.
  • The crafting UI now correctly takes companion affection and other factors into account when displaying mission times.
  • An issue that could prevent some players from being displayed in the Warzone group frames has been corrected.

Full notes after the jump!

Continue reading →

How to Pick the Right Legacy Perks for Your Main and Next Alt

19 Thursday Jul 2012

Posted by anexxia in alts, legacy system

≈ 13 Comments

Tags

legacy character perks, maximizing companion affection, Star Wars: The Old Republic, SWTOR

Since sharing my thoughts on how I chose legacy perks for my next SWTOR alt, I’ve heard a lot of folks talk about the lack of customization available for their characters, and complaints that there wasn’t anything “good to buy” in the new crop of Legacy character perks. To that I say: Baloney! There are perks for altaholics and end game only focused players alike. And to that end, I’ve grouped them together to make it easier to see the playtime customization available to you through their purchase.

ALTAHOLICS

  1. I like to PvP as I level.
    PURCHASE: Improved Warzone Experience
  2. I like to do Flashpoints as I level
    PURCHASE: Improved Flashpoint Experience
  3. I can’t tear myself away from Space Missions
    PURCHASE: Improved Space Mission
  4. I wish I could mostly just do my Class quests and skip a bunch of the others
    PURCHASE: Improved Class Mission  Experience
  5. I like to wander around and uncover all the points on the map as I level
    PURCHASE: Improved Exploration Experience
  6. I miss my speeder when I start my alts…
    PURCHASE: Improve Speeder piloting

ONE CHARACTER, END GAME FOCUSED

  1. It takes too long to get to the Fleet/my capital city/ the Black Hole dailies
    PURCHASE: Priority Transport
  2. There’s never a repair droid when you need one in the raid or flashpoint
    PURCHASE: Field Repair Droid
  3. What this Operation really needs is a mailbox…
    PURCHASE: Field Mail Droid
  4. I wish I didn’t have to spend 15 minutes heading out to respec for my groups…
    PURCHASE: Field Respecialization

CRAFTING MIN/MAXERS and ROMANCE ADDICTS

  1. I wish more of my max level items critted to include an augment
    PURCHASE: Legacy of Crafting
  2. I like to grind out in the open world, but my bags get filled with junk too quickly but I am too impatient to send my companion to sell it
    PURCHASE: Legacy of Leadership
  3. I like to shower my companions in gifts
    PURCHASE: Legacy of Altruism
  4. I wish my smart conversation choices resulted in more affection
    PURCHASE: Legacy of Persuasion

Now that you can see how these perks can directly improve your day-to-day game play, for details on how much these perks will cost you, in both legacy levels and cash, check out Dulfy’s detailed listing.

What perks have you ended up purchasing?

HK-51 Droid companion preview video

17 Tuesday Jul 2012

Posted by anexxia in companions, video

≈ 2 Comments

Tags

companions, HK-51, Star Wars: The Old Republic, SWTOR, SWTOR companions

HK-51, I am coming for you, you sexy droid beast!

I have a certain lying jerkface companion I’ve been itching to airlock. I am certain you will do *quite nicely* as his replacement.

Ahem.

The video gives us an inside view of the droid factory wherein we will claim our prize. Now, as to how we will finally obtain access to it, that remains a mystery. Hopefully we will find out…soon. Real soon.

I’m guessing he will be tied in with our next big content patch, and hopefully a world event of some kind…All we know so far is what was released pre-Patch 1.3 by Daniel Erickson:

“We wanted to make the rollout huge, so it is a galaxy-spanning quest. You’re going to need characters on both sides, on the Republic and the Empire, in order to get him. It is the biggest single quest in the game by leaps and bounds.”

What do you think it’s going to take to unlock this smooth-talking assassin droid?

Doling Out the Legacy Character Perks

10 Tuesday Jul 2012

Posted by anexxia in alts, legacy system

≈ 7 Comments

Tags

alts, legacy character eperks, leveling in SWTOR, patch 1.3, Star Wars: The Old Republic, SWTOR

I have been a little reluctant about splashing out on legacy character perks for several reasons. Firstly, the server I am spending all my post Patch 1.3 time on is the server upon which I have the least amount of credits (due to it being my newest/least amount of time spent upon it server.) And secondly, I’m just not sure which of my characters I will be leveling next. But it would seem foolish to take even 1 more step towards an alt level without thinking about purchasing at least a couple of the experience related character perks.

Because of my legacy unlocks on 3 servers, I am also pretty far behind on building a legacy, so I am not able to maximize any of the perks. But every little bit helps, yes? If you’d like to see the full tables for the perks, check out Dulfy’s excellent Legacy Character Perks guide.

    • Improved Warzone Experience
Rank Credits Legacy level Required to Purchase Cumulative
XP Boost
1 20k 5 2
2 30k 10 4
Total 50 k 6%
  • Improved Class Mission  Experience
Rank Credits Legacy level Required to Purchase Cumulative
XP Boost
1 20k 5 2
2 30k 10 4
Total 50 k 6%
  • Improved Exploration Experience
Rank Credits Legacy level Required to Purchase Cumulative
XP Boost
1 10k 5 2
2 20k 10 4
Total 30k 6%

So, that would mean spending 130k credits to gain 6% extra XP from three of my regular activities. That seems totally worth it for my next alt or two, since it would mean not feeling obligated to do every bonus quest in an area. Or to stay on certain planets until my eyes bleed. You know what I’m talking about.

Also of interest, given that on my Smuggler I am leveling Armormech from scratch, is thinking about upping my ability to quickly improve her companion affection levels, to hopefully result in better crafting results.

  • Legacy of Altruism
    Increases amount of affection earned from companion gifts.
Rank Credits Legacy level Required to Purchase Cumulative Affection Gain
1 10k 5 10%
2 20k 15 10%
Total 30k 20%
  • Legacy of Persuasion
    Increases amount of affection earned from conversations with your companions.
Rank Credits Legacy level Required to Purchase Cumulative Affection Gain
1 10k 5 10%
2 20k 10 10%
Total 30k 20%

Despite my love for crafting, and knowing I will definitely be taking my Armormech to 400, it’s a little harder to justify spending 60k credits to improve my companion affection gains. It’s definitely not something worth purchasing for my Jedi Knight, who already has her Biochem at 400. But it is still a solid consideration for my smuggler. I may wait until she’s made enough cash herself from selling Armormech items to purchase it for her.

What about you? Which character perks have you splashed out on, and how did you decide which character got which perks?

Leveling My Republic Toons and Feeding My SWTOR Crew Skills/GTN Addiction

07 Saturday Jul 2012

Posted by anexxia in crew skills

≈ 4 Comments

Tags

Star Wars: The Old Republic, SWTOR

I’ve been keeping Ashara busy, slaving away at the Synthweaving tables. I’ve been finding a good market for the many shiny new custom armor accessories I’ve obtained since Patch 1.3 hit.

I haven’t contained my crafting obsession to my Imperial server either. My Republicans…er, Republic citizens on Canderous Ordo have been getting in on the crafting action as well. I’ve powered up my Biochem to 400 on the level 24 Knight. This was primarily due to having hopes and reams of getting in some raiding time after I hit 50 on my Sage and thus needing a supplier for raid consumables. Of course now that my Sage is 44 and the end game is in sight, it’s not looking like raiding is going to happen with our weeknight raiding team hitting a rough patch, and our weekend Ops team being far too progressed to support a newbie 50. Arrrrgh!

Thus, I have been flirting with warzones on the Sage, and slowly but surely plugging along on her class quests. I’m finally off Belsavis, but taking my own sweet time crafting (she’s a 400 synthweaver) and farting around. It’s hard to make the push to 50 if you’re not sure what you’ll actually end up doing there. I’ve noticed her Underworld Trading missions seem to keep resulting in Armormech schematics, and only rarely a synthweaving schematic. And thus I did what any smart cookie would do: I trained up armormech on my wee baby smuggler and have gone to town with it.

I still have on my post-patch to do list to try out the Group Finder, as I keep seeing my significant other using it with much success (he got himself raid ready in a couple of days between careful GTN’ing, Flashpoints, and dailies.)

What’s keeping you busy now that you’ve settled in to Patch 1.3?

New Synthweaving Schematics to Accessorize Your Look

01 Sunday Jul 2012

Posted by anexxia in crew skills, synthweaving

≈ 12 Comments

Tags

list of patch 1.3 synthweaving patterns, Patch 1.3 new synthweaving patterns, Star Wars: The Old Republic, SWTOR

I have to admit that hands-down my favorite synthweaving change with Patch 1.3 was the addition of a ton of new patterns for boots, bracers, gloves and belts. And these aren’t just any new patterns– they round out our existing custom gear craftable sets. Although the match to chest takes care of some of the color matching difficulties that come up when trying to tie together your other pieces with it, there were a few sets that simply did not have a good match, especially in the belt and glove options. It’s been interesting to see what they’ve come up with.

The patterns are obtainable through Under World Trading missions that crit. Note that some people had surmised they could hedge their bets and guarantee a schematic by running discovered missions, but I have run a number of such missions that did not yield any schematics. The primary place I’ve obtained the schematics is, as expected, the GTN. My servers have some plucky individuals who have placed patterns up for as much as 300,000 credits. I hate those people. Just kidding. But seriously — given that the prices for the crafted items has already crashed down into the same territory as most other crafted items, why on Earth would I or anyone else pay such a crazy price? Not happening.

Here’s a rundown of the new patterns you can now learn:

Light Armor

  • Anointed Demicot Boots
  • Anointed Demicot Gloves
  • Anointed Demicot Sash
  • Anointed Zeyd-Cloth Boots
  • Anointed Zeyd-Cloth Bracers
  • Anointed Zeyd-Cloth Gloves
  • Anointed Zeyd-Cloth Sash
  • Channeler’s Boots
  • Channeler’s Gloves
  • Channeler’s Sash
  • Consular Adept Boots
  • Consular Adept Gloves
  • Consular Adept Sash
  • Consular’s Boots
  • Consular’s Gloves
  • Consular’s Sash
  • Dark Acolyte’s Gloves
  • Force Initiate’s Boots
  • Force Initiate’s Bracers
  • Force Initiate’s Gloves
  • Force Initiate’s Sash
  • Inquisitor’s Boots
  • Inquisitor’s Bracers
  • Inquisitor’s Gloves
  • Inquisitor’s Sash
  • Jedi Initiate’s Boots
  • Jedi Initiate’s Gloves
  • Jedi Sage’s Boots
  • Jedi Sage’s Gloves
  • Jedi Sage’s Sash
  • Sorcerer Adept Boots
  • Sorcerer Adept Gloves
  • Sorcerer Adept Sash
  • Sorcerer’s Boots
  • Sorcerer’s Gloves
  • Sorcerer’s Sash
  • Traditional Brocart Boots
  • Traditional Brocart Gloves
  • Traditional Brocart Sash
  • Traditional Demicot Bracers
  • Traditional Demicot Boots
  • Traditional Demicot Gloves
  • Traditional Demicot Sash
  • Traditional Nylite Boots
  • Traditional Nylite Bracers
  • Traditional Nylite Gloves
  • Traditional Nylite Sash
  • Traditional Thermoweave Boots
  • Traditional Thermoweave Gloves
  • Traditional Thermoweave Sash

Medium Armor

  • Ablative Lacqerous Bracers
  • Ablative Lacqerous Boots
  • Ablative Lacqerous Gloves
  • Ablative Lacqerous Waistcord
  • Ablative Laminoid Boots
  • Ablative Laminoid Bracers
  • Ablative Laminoid Gloves
  • Ablative Laminoid Waistcord
  • Ablative Plasteel Boots
  • Ablative Plasteel Gloves
  • Ablative Plasteel Waistcord
  • Ablative Resinite Boots
  • Ablative Resinite Gloves
  • Ablative Resinite Waistcord
  • Apprentice’s Boots
  • Apprentice’s Gloves
  • Aspiring Kinght’s Boots
  • Aspiring Knight’s Bracers
  • Aspiring Knight’s Gloves
  • Aspiring Knight’s Waistcord
  • Blade Master Boots
  • Blade Master Gloves
  • Blade Master Waistcord
  • Marauder Elite Boots
  • Marauder Elite Gloves
  • Marauder Elite Waistcord
  • Marauder’s Boots
  • Marauder’s Gloves
  • Marauder’s Waistcord
  • Reinforced Lacqerous Boots
  • Reinforced Lacqerous Gloves
  • Resilient Lacqerous Waistcord
  • Resilient Polyplast Boots
  • Resilient Polyplast Bracers
  • Resilient Polyplast Gloves
  • Resilient Polyplast Waistcord
  • Sentinel Elite Boots
  • Sentinel Elite Gloves
  • Sentinel Elite Waistcord
  • Sentinel’s Boots
  • Sentinel’s Gloves
  • Sentinel’s Waistcord
  • Sith Combatant Boots
  • Sith Combatant Gloves
  • Sith Combatant Waistcord
  • Sith Dueling Boots
  • Sith Dueling Gloves
  • Warrior’s Boots
  • Warrior’s Bracers
  • Warrior’s Gloves
  • Warrior’s Waistcord

Heavy Armor

  • Fortified Electrum Armguards
  • Fortified Electrum Belt
  • Fortified Electrum Boots
  • Fortified Electrum Handgear
  • Fortified Phobium Belt
  • Fortified Phobium Boots
  • Fortified Phobium Handgear
  • Knight’s Crusade Belt
  • Knight’s Crusade Boots
  • Knight’s Crusade Handgear
  • Peacekeeper Elite Belt
  • Peacekeeper Elite Boots
  • Peacekeeper Elite Handgear
  • Peacekeeper’s Belt
  • Peacekeeper’s Boots
  • Peacekeeper’s Handgear
  • Reinforced Battle Armguards
  • Reinforced Battle Belt
  • Reinforced Battle Boots
  • Reinforced Battle Handgear
  • Reinforced Chanlon Belt
  • Reinforced Chanlon Boots
  • Reinforced Chanlon Handgear
  • Reinforced Diatium Belt
  • Reinforced Diatium Boots
  • Reinforced Diatium Handgear
  • Reinforced Phobium Armguards
  • Reinforced Phobium Belt
  • Reinforced Phobium Boots
  • Reinforced Phobium Handgear
  • Warlord Elite Belt
  • Warlord Elite Boots
  • Warlord’s Belt
  • Warlord’s Boots
  • Warlord’s Handgear
  • Warrior’s Pulsing Belt
  • Warrior’s Pulsing Boots
  • Warrior’s Pulsing Handgear

So how’s your hunt for the new patterns going so far?

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Current Specials

  • SWTOR Patch Notes — Game Update 1.6: Ancient Hypergate
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  • The Reconsolidation Begins!
  • How Was the Grand Acquisition Race?
  • Investigating the Grand Acquisition Race
  • You Have Failed me for the Last Time, Qyzen Fess!

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