Finding Your SWTOR Guild (an Update)

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One of the hardest things to do in any game — unless you are lucky enough to be part of a multi-game guild whose members’ interest in MMOs aligns with yours over time– is to find a guild that’s the right fit. But that’s where this guide comes in.

Before launch, it was, in theory, pretty easy to find a guild thanks to the guild recruitment functionality on the SWTOR website. With that handy tool removed, it is a little more arduous a task to find a guild that’s a good fit, but it truly can be done. Though it may take some trial and error– including joining a few guilds that turn out to be duds.

So, how do folks find guilds? A few of the more common methods include:

  • Word of mouth–asking your gaming buddies if they’d recommend their guilds as a good fit
  • Joining a guild affiliated with a blog you are a fan of or a website you’re a member of
  • Scanning Kristin Archer’s guild profiles on TORwars
  • Perusing the guild list on reddit or Ten Ton Hammer or TOR Syndicate
  • Eyeballing the guild recruitment posts in the server forums on SWTOR.com
  • Joining a guild that is advertising in trade or general chat on your server
  • And if all else fails and you can’t find quite what you are looking for, you can always start your own guild

At this point in my gaming life, I’ve pretty much done all of the above, EXCEPT for joining a guild that was advertising in chat for members. Call me old fashioned, but I would like to think I’m joining a guild that is more discriminating about creating a positive and collegial guild culture than by inviting all comers via a mass chat channel.

Before you jump in and start applying, make sure you know what you are looking for!

Before you start checking out guild recruitment posts, however, I think it’s a good idea to take a few minutes to think through what you are looking for in a guild. When I sit and think through the most important qualities I look for in a guild, a few of the top things that come to mind are:

  • I’d prefer West Coast, PvE. I’ve played on East Coast servers mind you, but I’m never home before 6PT, so unless the guild is a bunch of East Coast night owls, it doesn’t usually provide enough to do w/others.
  • I prefer a guild ruled by DBAD. In the guild’s overview in one form or another, I need to see that they don’t tolerate D-y behavior. Of course having it in writing is not always a guarantee the guild isn’t being run by a bunch of D’s but it’s a good ground floor.
  • I like a guild to have 15-20 people on per night minimum. This means there is a high likelihood of Operations and Flashpoint groups forming. Raiding has been one of my favorite activities in MMOs, so I like to see at least a glimmer of hope that there can be such activities in the future.
  • I prefer a diverse guild. What I mean more directly is: I don’t want to play exclusively with a bunch of teenage to 20-something dudes. It’s not that that demographic can’t be fun (I have enjoyed playing with so,e folks who fall into that category), but I get the most out of a guild when there is a solid mix of older professionally employed people, including a solid group of ladies. In fact, some of my favorite raid teams had a higher than average percentage of couples. I think that led to the high degree of coordination amongst the team.
  • On SWTOR specifically, I prefer the Empire. Because they have the purple lightning. I’m addicted, what can I say??? When searching, you want to make sure you only look for a guild that actually is the faction you want to play –ty to @Asros for making me realize I left this out.

So now that you’ve made your list, get out there and start hunting for your ideal guild! And let me know in the poll and the comments how you found your guild.

What to Wear: Moddable Synthweaving Gear Sets

The orange moddable gear is one of my favorite aspects of SWTOR. I’m a huge fan of being able to find a look I like and stick with it until I get tired of it, at which point I can merrily go and craft myself something else to wear.  And this is true for my companions as well!

With Patch 1.2 these pieces will also have a small chance upon crafting to crit, which means to be crafted with the addition of an augment slot. Moddable gear with an augment slot will then have the potential –with maxed out mods inside– to be the best gear in the game.

This is by no means an exhaustive selection, but it does comprise the pieces I’ve most often crafted and equipped. It’s interesting to see how many schematics I am still missing. I have a dozen sets wherein I only have partial sets, which is a huge bummer. I hope we see more folks putting schematics up for sale on my server!

P.S. One important note: the non class restricted pieces look different when opposite faction users wear them. This is true even if you have an opposite faction person craft the item and list it for sale on the GTN. So the looks below are only true to Imperial fashion.

Heavy Armor

Light Armor

This level 50 synthweaving set has a sort of art deco feel to me…

This shiny rose gold football helmet is not quite what you might expect from this otherwise very girlie set.

This set feels like it would be best for skulking around eavesdropping, allowing you to easily blend into the shadows.

Medium Armor

I love this chest piece. and the helm is quite intimidating.

I really love this outfit as well, and wish I would stumble across the headgear schematic one of these days. Above, I am just wearing the Polyplast Headgear.

Hands down, this is my favorite helm. I like that it has a voice modulator too.

Given how much a fan I am of the Medium leather items, I’d probably better get started working on a marauder sometime soon…

😉

Friday Five: Five Reasons to Tell Your Friends Why They Should Take on a SWTOR Weekend Pass

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I don’t know about you, but I definitely have some gaming friends that I wish I could get onto my SWTOR servers to play with me. But many of them, having gotten tired of plunking down $60 a pop for games they may not end up loving, have been resistant to making the leap into SWTOR. But starting this weekend, with the SWTOR Weekend Pass, they have started to run out of excuses. That’s right, all your slacker friends who don’t already have a previously-active Star Wars: The Old Republic account can log on and play starter content with you, free of charge, with no payment method required, for up to four days.

And thus, today’s five, with the reasons why they should sign up to play SWTOR with you this weekend already:

  1. You know you want to play with a lightsaber. After all, we all saw you pretending that empty wrapping paper core was one. And those woosh woosh sounds you made. Mmmmhmm. We know all about it.
  2. Unlike spending St.Patrick’s Day at the bar, SWTOR is a hangover free zone.
  3. If you start now, you won’t be one of those carpetbaggers we all make fun of who jump on the bandwagon after the first expansion.
  4. Not only can you play the Knight or Inquisitor of your dreams, depending upon the class you choose you can eventually have a Twi’lek or a Jawa for a companion. And there are no ewoks for haters to hate on.
  5. Did I mention free? What other sort of rich, social, interactive entertainment do you have available this weekend with no cost to you?

Are you planning to hassle some of your peeps to try out SWTOR this weekend?

New Alts, New Legacy

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gilded Hutt

Despite my giddiness over my purple lightsaber, truth be told my beloved Inquisitor is not seeing much play time at the moment. No, it’s not that I stopped loving the purple lightning. But with my work schedule not always leaving me with much time to play, and not finding my groove for max level content after my truly fun and collegial raiding team disbanded, she’s been mostly relegated to crafter extraordinaire, at which she has kicked all kinds of butt.

My play time has been split amongst a number of alts — both Republic and Imperial. Some on my PvP server, others on PvE servers inhabited by some of my favorite tweeps. None of my guilds are super active, though I enjoy having some cheerful guild patter and an occasional flashpoint group. So yes, I am still looking for the perfect alt home.

In the interim, I’ve managed to squeak out a Legacy for one of the two sages I am leveling. Which means I now feel as though I can play around a bit with the Jedi Knight on that server as well, without diluting my time and efforts. Once every little kill and quest and exploration ratchets another tick in the Legacy bar, you no longer feel bad about frittering away all that time on your alts…

I should note that one of my favorite colleagues has started playing SWTOR. It’s her first ever MMO. I think this blog had a little hand in inspiring her to take the plunge, seeing how I prattled on about the joys of purple lightning. I’m looking forward to playing with her on my Imperial alts, and hope I can convince some more of my gaming colleagues to hop on the SWTOR bandwagon as well. It’s so much more fun when you have your comrades playing with you…

At Long Last: I Have my Purple Lightsaber!!!!!!

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Today marks a major milestone in my SWTOR playing: I. Have. My. Purple. Lightsaber!!!!!!!!!!!!!!!!!!

Deep breath.

Yes, the first thing I did tonight once I made it home from work was head to the Galactic fleet to track down the new vendor who was selling the lightsaber crystals. And for the low low price of only 125,000 credits, the awesome purple crystal was all mine.

*cackles*

So, where do you buy the new crystals, you may ask? On the Imperial fleet, Geologist Pajro in the middle of the outer ring of the Galactic Trade sector sells the purple crystals, along with red, green, yellow/black and white crystals, and the pattern for the magenta crystal. On the Republic Fleet, it’s Geologist Breshin in that same spot.

I would like to give a big THANK YOU to the developers who heard loud and clear that there was a major desire for the purple crystals and made it happen for us. The devotees of the purple lightning and the purple crystals are much appreciative.

xo Anexxia

SWTOR Guild Summit Gives Us Plenty to Look Forward to in the Old Republic

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Most unfortunately for me, I was in meetings at work all day while  the SWTOR Guild Summit was in progress, without even time to check the twitter feed, except at lunch, to see what nuggets of information about the next big content patch were shared. But thanks to the many attendees who liveblogged from the event itself or while watching the livestream, I was able to get caught up pretty quickly.

First and foremost, I’m excited that today’s maintenance brings with it our next patch, which brings with it, those super top secret and awesome color crystals we heard about last week. I KNEW hoarding all those credits would eventually come in handy…other mentions of note:

  • Friends of Star Wars Free Trial
    Starting today, and only for a few weeks it looks like, SWTOR players can invite three (3) of their friends to take part in a 7-day trial of the game. During this trial period, invited players can explore each of the four Origin Worlds.
  • Server Group Finder Coming in Patch 1.3
    This is one of those much debated issues, and I’m glad with where they landed on this. The group finder feature will be introduced in the 1.3 game update, and will be limited to your server.  This makes me incredibly happy. Yes, expanding a group finder to a larger server pool would mean potentially shorter queue times, but having played WoW with both server-only and wider population looking for group tools, I can emphatically say I preferred the ability to get to know folks on my own server (and the inherent accountability for behavior) that went along with the server-only looking for group.
  • Ability to kick AFKers from Warzones
    That’s right, a Vote to kick system will be added in patch 1.2, allowing folks to kick out inactive players (you know, those people who stand in the corner for Huttball.) Will be interesting to see what they come up with to prevent abuse of kicking people who aren’t actually inactive (kick able to be cancelled by moving character?)
  • Ability to do 8-man Warzone premades, with groups able to persist between matches
  •  Lots of Legacy Unlocks!
    • Level to 50 with a species and you unlock all class variations of that species across both factions (i.e. yes, you can play a Sith Pureblood Bounty Hunter.)
    • Completing Chapters in your class story unlocking abilities across your characters. Example of unlocking Force Choke on all your characters after completing Chapter 3 on your Sith Warrior.
    • Social ranks will unlock some abilities too, such as ability to dance with your companion or new emotes
    • Jetpacks for Bounty Hunter, other classes receive rocket boots for a short duration sprint type ability.
    • Sprint moved to level 1. I am buying this for every alt. EVERY alt!
    • Mailboxes and the Galactic Trade Network on ships, so you need never return to the fleet again.
    • When character transfers come, the higher of the two legacies will take priorities, which means you won’t lose out on your high level legacy by transferring to a new server.
    • Ship droids will sell a voice restraining-bolt for certain mouthy ship droids.
    •  All these unlocks and rewards are retroactive, i.e. when the patch hits, your existing characters will automatically have access to all of this. you won’t miss out by having already leveled to 50.
  • Guild Banks coming in 1.2, with up to seven tabs available. Future patches to include a Guild calendar and some sort of “guild advertising” to help guilds recruit new members.
  • More vanity pets confirmed for 1.2, but we already knew that, didn’t we? 🙂

For full coverage of the event, head over to Darth Hater.

Guild Policies: The Application Process

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After the demise of the SWTOR forums-based guild application and forums, guild leaders have had to decide how they want to approach onboarding new members. Although many have gone for the “word of mouth” invite system, I am still a big fan  of having a solid application and a well-defined process.

Why I Like Filling Out Guild Applications

Having been in a number of guilds who have accepted all comers, and guilds that had well thought out applications, I am definitely a fan of the latter. A thoughtful selection of questions helps your guild define the attributes that are important to your members and the characteristics a new member will ideally have to fit in well with the personality of your guild.

On the flipside, the application and the process around vetting it can show an applicant a lot about your guild’s leadership structure and its members. I have actually decided against app’ing to a guild based upon its application questions and process. And that’s much better than joining a guild only to realize in a short amount of time its personality and activities are not at all in line with what you are looking for.

Deciding What Your Application Process Looks Like

It’s important that your guild’s officer team as a whole agrees upon how the process works, and what questions are important. If you have a rogue officer who will just invite folks willy-nilly, regardless of their app status, then there’s no point in having one. Likewise, if you have an officer who hazes all new applicants, but the other officers are not onboard with that, it can come across to the applicants and a dysfunctional officer team.

Call together an officer meeting and actually talk through how you want the process to work (i.e. if you even want an app, how long of a waiting period is there, is there public application review and comments, etc.) Then, if you have decided on an application, actually hammer out the questions. Finally, put the application up on your guild forum, with an explanation of the process.

4 Must-have Application Questions

For me, the following questions are the must-haves. If a guild isn’t asking these questions, they’re not getting a good sense of who their applicant is, in my opinion:

  1. What is your main character’s name, class, spec and level?
  2. This one is vital if you are running raids. It avoids the well-geared main being swapped for the brand new 50 after being invited to the guild, or the recruited healer morphing into a PvP spec’d DPS.

  3. Why are you leaving/why did you leave your last guild?
    Yes, I do realize this is often the big fat white lie section of an application. But you will be surprised at how often you do get a thoughtful response. If the reason smells fishy, talk to someone you know in their former guild and ask why they left. And beware the person app’ing to your guild who is currently in a rival guild — that is the smell of drama coming your way.
  4. Who do you know in the Guild?
    Follow-up with those named to see if they personally endorse the applicant. If not, this is not someone you want in your guild.
  5. If you don’t know anyone in the guild, what is prompting your application?
    This is a solid way to see if your forum posts, podcast pleas, and twitter recruitment calls are working. And if their reply is that they saw a guildie standing around the Fleet in their epic lootz and they want some, think about if you want this person in your guild.

Now, with that solid base in place, start thinking about what makes your guild unique, and start crafting some questions around that. If you are a raiding focused guild, you’ll want to ask questions about content completed, raiding availability, etc. If your guild is more casual and focused on alt leveling, ask about their stable of alts and how they like to spend their in-game time and what they are looking for a guild to provide them with socially.

Further reading from other guild management blog posts from my WoW blog:

Friday Five: Five Gaming Habits I’ve Changed with SWTOR

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Nothing like a nice change of scenery

This past week, in part due to the podcast, I’ve gotten to thinking about how I’m approaching my SWTOR playing time a little different than I have approached some of my previous gaming time. And I thought it was about time I posted a Friday Five. And thus, we have today’s five:

  1. I rolled my main on a PvP server.
    I’ve always liked world PvP, but had never played on a player versus player server, having primarily focused on PvE end game for my last 6 years of MMO playing. I found it truly heightens your factioncentricity — and hones your senses to be able to spot the enemy before they spot you.
  2. I started in on the PvP as soon as I was high enough level to queue.
    Yes, this meant I ended up playing way more Huttball than I would have liked, but I figured if I was going to be playing on a PvP server, I might as well get some solid PvP practicing in. The fact that I lucked out and the first champion bag I turned in at 50 had a sweet headpiece in it was just icing on the cake.
  3. I’ve already rolled alts on 3 servers.
    Rather than waiting until I was burnt out completely on my main to roll an alt or explore another server, I pretty much started thinking about friends I wanted to alt around with starting on day one. And yes I am still open to playing more alts on more servers so leave me a note as to where else I need a baby sorcerer (full up on sages atm.)
  4. I’m using my professions as a primary way to support my characters.
    Yes, I have always been a professions overachiever, leveling them up at the speed of light regardless of the impact on my pocketbook. But I am actively using them to finance my characters so that I am not dependent upon dailies or PvP or space missions or other such activities to fund them.
  5. I’ve crossed raiding off my agenda for now.
    That’s right. You read that correctly. Between real life being too busy and it being a significant effort to find and keep a regular raid team going of fun folks who have the same POV on raiding and teamwork as me, this has gone into the “maybe later” bucket list. I absolutely LOVE raiding as a sorcerer, mind you, but I don’t have the bandwidth to keep after it — and keep it enjoyable– right now.

So what about you? What changes have you seen to your gaming style or activities since you started playing SWTOR?

Be My SWTOR Valentine

ALthough you can’t send your SWTOR sweetheart a box of chocolates or a bouquet of flowers as a declaration of your love on Valentine’s Day, there are a few easy-to-procure items that still say “Be Mine”:

  • A shiny new speeder. So they’ll think of you as they zip along the planetary byways.
  • A pretty new moddable gear set. If you can’t make these items yourself, head to your local GTN station, search for your beloved’s armor proficiency, with the search parameters of 1 to whatever level your sweetheart is currently at, then sort by the left column, rarity. This will pop up all the empty moddable gear for your browsing enjoyment. Be sure to preview what the clothes will look like by choosing Control+click.
  • Courting Gifts. Sure, they won’t be able to use them if they aren’t actively pursuing the affections of a companion, but it’s a charming gesture nonetheless.

If you are more the experiential gift giver type, consider the following:

  • Take them on a trek to one of your favorite scenic in game spots and whisper sweet nothings in their ear.
  • Give them an IOU for doing their dailies for a week.
  • Make a pledge to do an hour of PvP with them each week until they get the one item they really need (*cough* purple lightsaber*cough*) from the PvP goodie bag.

Happy Valentines Day!

SWTOR Patch 1.1.3 Notes

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Happy Valentines Day SWTOR peeps! Bioware’s valentine for some of us at least is today’s bug fix patch. I’m happy to say it hits on a few of my hot issues:

  • Players are no longer occasionally disconnected from the game when interacting with a mailbox.
    I can not tell you how many times I’ve crashed to the character screen when downloading mail (and temporarily lost all the mailed items to boot!) Very happy to see this fix.
  • On Illum, Players are now notified when they kill a player but do not receive credit due to rate limits.
    THANK YOU! This is probably the top complaint amongst guildies and general chat users.
  • Players will now properly receive mission credit for warzone wins when the first player to enter a Warzone leaves before the match ends.
    And this is probably the second most frequent complaint I’ve seen. Whoohoo! Now it’s time to get some PvP on…
  • A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.
    One last chance to spellcheck…

Full patch notes after the jump

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